Description
With explode command you can break compound objects , like inserts ,dimensions ,polylines etc into their sub entities.
Remarks
Here are some objects that can be exploded:
| • | vd3DFace explode to one vdPolyline |
| • | vdDimension explode to vdLines, vdText(s), and vdInserts (the arrows) |
| • | vdInsert explode to the entities that is consist of. (If there are Inserts inside Blocks then you may need to apply more than 1 explode to get the simplies entities) |
| • | vdPolyface explode to vd3DFace(s) |
| • | vdPolyHatch explode to vdPolyline(s) |
| • | vdPolyline explode to vdLine(s) and/or vdArc(s) |
| • | vdRect explode to vdPolyline |
| • | vdText explode to vdPolylines(only texts with fontfile SHX).TTF(true type font) texts are not exploded |